I've written a few multi-player games compatible with this site's (planned) architecture. They will be listed here, and visitors are invited to participate against me and each other, and I'll apply my implementation of the Elo ranking system to whichever ones make sense.
- Dukes of Hell (original, done) might as well come over from 54E.
- Backgammon (mostly done)
- Chess (mostly done)
- Go (not begun)
- Diplomacy versions?
- A "hide & seek" game, whatever others in some old notebook of mine...
- (My generic game engine stuff would be nice... but that's 'way down the line!)
- (Unfortunately, I think card games will be too slow in this PBEM-y format.)
Possibly with mini-forums associated with each game. Plus maybe micro-forum per game instance: let players (and observers, if players OK) comment within game itself? Diplomacy-type games suggest a need for private messages... (adapt the "conversations" Vanilla application?)
Could also offer a high-scores gallery of any single-player games offered on the site, but if they're run purely in the client and report a score at the end, it would be ridiculously easy to cheat.